


Possible shortage of Ruby dust? How does the city react when vandals (thieves?) dispel the Flames? How do they keep the Flames from getting stolen? At 50 gp per Continual Flame (plus caster fees) and 1 sp per night (6 hrs of lamp oil or 10 torches) the Continual Flame pays for itself in less than two years, and can in principle last forever.Ĭonsequence: Many of the 300 casters of 2nd-level spells are employed by the city to manufacture these - slowly expanding their use throughout the city. Can these be magically fabricated? Harvested from an Elemental Plane? Does the city maintain a diamond mine operated by zombies - the animated corpses of executed murderers?Ĭontinual Flame- used to light the streets at night. (This is about 3 years of wages for a common laborer, but could be within reach for the middle class.)Ĭonsequence: The city needs an unusually large supply of diamonds. In principle, as long as they don't run out of 500 gp diamonds, there's no reason for anyone in the city to die young. The expected death rate (assume life expectancy of 50) is 54 people per day. Raise Dead is available to about 48 clerics in the city (and Resurrection to 8 of those). And predict how these things would change the nature of the city and the way the people in it live. Goal: To find spells that don't just improve efficiency (like Mold Earth) but actually do things that couldn't be done without magic. (So a total of 2,720 spell casters among a million mundanes.) Assume 20 casters (say 40% wizards, 40% clerics, 20% other) with 7th level spells, 40 with 6th, 60 with 5th, 100 with 4th, 200 with 3rd, 300 with 2nd, 2000 with 1st + cantrips. (See: James Halperin's The Truth Machine for all the implications - not just for criminal trials, but business and politics and personal relationships, and on and on.)īasic Assumptions: Imagine a major city - population ~1 million in the greater metropolitan area. The Zone of Truth is an obvious example with widespread consequences. Just like technology influences society, the widespread availability of low-level magic should change the way people live in D&D worlds.
