

i wonder if something about steam cloud sync is messing with save data and/or having an expensive extra process in the engine. (i use dropbox+symlinks to sync saves so that I can play across platforms). This post brings to mind that i don't have steam cloud sync enabled. This seems like a promising lead/root cause here. and this post brings to mind that i don't have steam cloud sync enabled. You know what, i've been sitting on the bug forums occasionally trying to chime in and troubleshoot on posts where people have stutter problems, and even when our systems are near-identical i don't have the same kind of stutter problems they do. I would be interested in seeing more cases of whether purging all local files related to POE2 and clearing the steam cloud backups (or at least preventing steam from redownloading said backups by running the game directly from the directory with steam closed) and starting a new game would yield the same results as using my save folder.
Forts game low fps Pc#
They cleared everything related to POE2 on his PC and apparently the game is running better for them. Edited Maby JPraskiĪ user on reddit noted that my fixed savegame on their PC ran flawlessly despite the rest of their saves or new games still being broken. I can confirm that the old broken saves are still broken (on my PC) even though new games are entirely fixed, so it seems whatever is causing the problem is embedded in the old saves prior to the fix.Ī user on reddit noted that my fixed savegame on their PC ran flawlessly despite the rest of their saves or new games still being broken. I started a game with telemetry on, and while I did experience more stuttering than what I would consider normal, it wasn't game breaking like what I had experienced before. Maybe it's telemetry? that's a "sticky" setting between steam cloud resets and 30s might be reporting intervals or something.
